Challenge 1: Long-Range Temporal Dependencies
Videos inherently encode temporal information across extended sequences. A typical video contains 100-300 frames, requiring models to maintain effective receptive fields across time. Standard transformers theoretically support this through self-attention mechanisms, but the quadratic complexity O(T²) in sequence length becomes prohibitively expensive, scaling from 10 MB of computation for 100 frames to over 1 GB for 1000-frame videos.
Challenge 2: Feature Dimensionality and Computational Efficiency
Pre-extracted video features commonly have high dimensionality (e.g., 2048-D for C3D features), and processing through transformers incurs O(T² D) complexity. For a typical 250-frame video with 2048-D features, this translates to 128 million FLOPs per forward pass. Multi-layer processing multiplies this burden, requiring 16-32 GB GPU memory for sequences exceeding 500 frames.
Challenge 3: Representation Collapse and Triviality
Self-supervised learning in video domains is prone to representation collapse, where all frames converge toward identical representations. The inherent temporal coherence of video frames makes this particularly severe—consecutive frames are naturally similar, causing standard contrastive approaches to produce near-identical embeddings. Without explicit regularization, models collapse within 10-20 epochs.
Challenge 4: Limited Annotation Data and Scalability
Frame-level or segment-level annotations are prohibitively expensive to obtain at scale. This necessitates self-supervised or semi-supervised approaches that leverage unlabeled temporal structure as a learning signal. Annotation quality also varies significantly across datasets, with inter-annotator agreement often below 70% for temporal boundaries.